Patch 4.1 Notes

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Patch 4.1 Notes

Post by Termínator™ on Fri Mar 04, 2011 7:29 pm

Originally Posted by Blizzard (Source)

Death Knight (Forums / Cataclysm Talent Calculator / Skills/Talents)
Frost




Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)

Feral

Restoration

  • Efflorescence has been redesigned. It creates a healing zone at the feet of a Swiftmend target, but this healing zone now restores health equal to 4/8/12% of the amount healed by Swiftmend to the three most injured targets within 8 yards, every 1 second for 7 seconds. This periodic effect now also benefits from spell haste, but the individual ticks cannot be critical effects.

Glyphs

Hunter (Forums / Cataclysm Talent Calculator / Skills/Talents)

Mage (Forums / Cataclysm Talent Calculator / Skills/Talents)
Frost

Paladin (Forums / Cataclysm Talent Calculator / Skills/Talents)
Protection

Priest (Forums / Cataclysm Talent Calculator / Skills/Talents)

Discipline

Glyphs

Shaman (Forums / Cataclysm Talent Calculator / Skills/Talents)
Restoration

  • Deep Healing now benefits all heals, not just direct heals.
  • Spirit Link Totem (new talent) reduces damage taken by all party and raid members within 10 yards by 10%. This lasts 6 seconds, and every second it is active the health of all affected players is redistributed among them, such that each player ends up with the same percentage of their maximum health. This counts as an Air totem and has a 3-minute cooldown.

Warlock (Forums / Cataclysm Talent Calculator / Skills/Talents)

Warrior (Forums / Cataclysm Talent Calculator / Skills/Talents)
Fury

  • Precision (passive) now increase auto-attack damage by 40%, in addition to the 3% hit it offers currently.

Items

  • The current healing priest 4-piece raid set bonus no longer requires a target to be under the effects of Weakened Soul for the priest to receive the Spirit bonus. Instead the benefit will be granted each time the priest's Penance spell heals a target.


Achievements Changes
Originally Posted by MMO-Champion
[color:715e=#000000]Player vs. Player
Tol Barad







Spell Changes
Originally Posted by MMO-Champion

Companion Pets



Death Knight (Forums / Cataclysm Talent Calculator / Skills/Talents)
Blood

Frost

  • Frost Strike now deals 130% weapon damage plus 360, up from 110% weapon damage plus 305.
  • Howling Blast now scales from 48% of Attack Power on the primary target, up from 40% of Attack Power. Base damage on additional targets reduced by 17%, from 865 to 721.

Item Set

Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)
Feral

  • Stampeding Roar no longer breaks prowling.
  • Swipe (Bear) now has a 3 sec cooldown, down from 6 sec
  • Feral Swiftness has a new effect - In addition, your Dash and Stampeding Roar have a 50/100% chance to remove all movement impairing effects from affected targets when used.

Restoration

  • Lifebloom now costs 7% of base mana, down from 11%.
  • Efflorescence now restores health equal to 4/8/12% of the amount healed by your Swiftmend to the three most injured targets within 8 yards, every 1 sec for 7 sec.
  • Malfurion's Gift has a new effect - In addition, the cooldown of your Tranquility is reduced by 150/300 minutes. (Ok we'll just assume they mean seconds)

Glyphs

Hunter (Forums / Cataclysm Talent Calculator / Skills/Talents)
Marksmanship

  • Multi-Shot now deals 118% weapon damage, up from 55%.

Paladin (Forums / Cataclysm Talent Calculator / Skills/Talents)
Item Set

Priest (Forums / Cataclysm Talent Calculator / Skills/Talents)
Discipline

Item Set

Glyphs

Shaman (Forums / Cataclysm Talent Calculator / Skills/Talents)
Restoration

  • Deep Healing now affects all heals instead of just direct heals.

Warlock (Forums / Cataclysm Talent Calculator / Skills/Talents)
Affliction

Pet - Felhunter

  • Shadow Bite now deals an additional 30% damage for each of your DoT on the target, up from 15%.

Warrior (Forums / Cataclysm Talent Calculator / Skills/Talents)
Arms

Fury

  • Precision now also increases auto attacks damage by 40%.

Protection

  • Shield Mastery now reduces magic damage taken by 7/14/20% for 6 sec, instead of 8/16/25%.


BTW, They are allready working on Patch 4.2


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Termínator™

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For Hunters

Post by Termínator™ on Tue Apr 26, 2011 11:32 pm

Patch 4.1



Pet Happiness


Starting in Patch 4.1, hunters no longer need to worry about keeping their pets happy.
Q: What about the damage bonus from happiness?
A: The previous +25% damage for a happy pet is now built into all pets.
Q: What about the pet talents that affected happiness?
A: Bloodthirsty, Carrion Feeder, and Guard Dog no longer have any effect on pet happiness. They still have their other effects (health and threat), though.
Q: What about the Glyph of Mend Pet?
A: The Glyph of Mend Pet, which used to increase your pet's happiness when you used Mend Pet, has changed into the Glyph of Lesser Proportion, which makes your pet slightly smaller.
Q: Do pets still need to eat?
A: Pets don't need to eat, but if you feed them they will instantly heal 50% of their health. (This can't be done in combat, and just like before you need the right type of food for your pet's diet.)


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Termínator™

Posts : 557
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Character Name Character Name : Termínator - Nightelf Hunter 100 Main

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